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Abyssal Zone

Lead Level Designer - GRTNS

This game was created by myself and 3 other developers for the UE4 Epic MegaJam from November 2, 2017 to November 9, 2017. I was the lead level designer and I built the main menu/tutorial level along with the main level the game takes place in. I also assisted with the game design and creation of some assets and event scripting. Our studio name is created from the first initial of each team member: Gost0r, Rhobi, Tyler, and Ninjin42 plus the word Studio. 

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